CHALLENGE THE GAME
RFU Regulation 15.11.3 sets out the following:
Matches must be brought to an end if:
(a) at Under 7s to Under 13s the try difference rises to more than six;
(b) at Under 14s to Under 18s (including girls dual U14/13 band) the points difference is more than 50 points.
There are a number of ways that a game may be modified to ensure that it does not become too one sided:
Team ChallengeS :
Mix the teams.
Swap positions of dominant players or units (forwards/backs).
Must make at least x number of passes before scoring.
The losing team, down by x try scores, may ask for a specific player to be substituted, or set their challenges.
Allow an off side player for the losing team.
Create different scoring zones, e.g. dominant team must score between the posts without using the dead ball area as a run in.
The winning side must kick on the last phase of play before scoring.
In defence the stronger team may not contest possession.
In attack the stronger team may only have 1 or 2 players in a breakdown, encouraging offloads.
The stronger team after x number of rucks, the ball must be box kicked away.
Any line breaks by the stronger team must have a x number of passes before a player may score.
For the stronger team restrict where line breaks may be made.
PLAYER ChallengeS :
Swap player positions.
Player x may only hold the ball for 5 seconds.
Swap individual player positions.
Dominant player may be touch tackled.
Weaker player has Super powers.
Law Manipulation:
For the dominant team – Scrum = Free kick, Free kick = Penalty and Penalty = Sin Bin
Restarts after a score are moved closer to the winning sides try line.